When a Civilization has one or more Civs of different Ideologies affecting it, it will suffer increasing unhappiness with each Influence level from each Civ. Other Civs are more likely to have an easy time gaining Influence over your people through Tourism. Playing the Civ that is behind culturally has its drawbacks, assuming you pick an Ideology that is different from the most popular. Read the Cultural Victory Guide to learn more about Influence. Hover over the Opinion to see who is Influencing it. Public Opinion Tourism Influence From Other Civs Will Make Those of Different Ideologies unhappy. Civs want their Ideology to be present in the World to avoid the drawbacks, and it shows that two Civs offer their Citizenry a similar life. Choosing the same Ideology gives a boost. It may be the tipping point to war if there have been 'incidents' in the past. Politically, having a different Ideology causes a hit to relations between two Civs. The more Tourism levels (exotic, influential, etc.) they have generated against your Culture, the worse the negative public opinion will be. Look to the Culture Victory screen to find other Civs' choices, and Influence by player to determine if other Civs are influencing your Civ with Tourism. ![]() Do not necessarily pick one for the early adopter Tenet unless you are sure you can overcome potential unhappiness from public opinion. As other Civs select Ideologies, you will be informed with each new turn. Having a high Culture output is essential to selecting these in good time, along with the necessity that you not be culturally backward while a Civ with another Ideology has a powerful Culture. You are limited in that you may pick only four of the Level 2 Tenets. You may select almost all of these in a single game. Every Ideology has seven Level 1 Tenets, six Level 2s, and three Level 3s. To get a Level 3 Tenet, you would require three Level 1s, and two Level 2s. A Level 3 Tenet will require two Level 2 Tenets. To get a Level 2 Tenet, which is generally more powerful, you must first select two Level 1 Tenets. Afterward, you will get to select a new Tenet each time you are eligible for a new Social Policy - you may choose a regular Policy or a new Tenet. If you are first to adopt that Ideology, you will get 2 free Tenets - otherwise, you will select 1. Once you have either built three Factories or reached the Modern era, you will get to pick an Ideology to follow. Once selected, you will be locked in unless your population is not content with your choice.Ĭhoosing an Ideology & Adopting New Tenets However, the choice is not a simple one because other Civilizations may have more Tourism than your Civ's cumulative Culture can defend against and this may cause negative public opinion that reduces Happiness. These Tenets are more powerful than the usual Social Policies and may make huge impacts on Happiness, Production, Culture, and your Military prowess. Choosing one of these 3, you can help boost your chances at a particular Victory type based on how you've played your Civ. Ideologies were introduced with the Brave New World Expansion. Civilization 5 Ideology Guide Strategies for Order, Freedom, and Autocracy Tenets Guide to Choosing Ideologies in Civilization 5: Brave New WorldĬlick the Magnifying Glass in-Game to View Tenets Before Choosing an Ideology
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